====== Store and parts ====== The *//store//// lets programmes sell or reserve ////parts//// tied to team stock. Surfaces include the ////public shop//// and the ////admin catalogue / requests//* tools. ===== Public store (buyers) ===== 1. Browse categories and products on ''/en/store'' (locale as needed). 2. Add lines to the basket and proceed to *//checkout//*. 3. Complete contact and delivery details as prompted. Availability and pricing reflect what your team published in the catalogue. ===== Parts catalog (team admin) ===== *//Parts catalog//* maintains SKUs your team sells: - Descriptions, images, and pricing - Stock indicators where used - Category placement for the public shop Only teams with the store module enabled see this menu. ===== Store requests (reservations) ===== *//Store requests//// (or ////Price requests//// on the team dashboard) lists incoming ////reservations//* from the public site or internal orders: - Mark items *//sold//// or ////released//* so stock stays accurate - Follow up with the customer outside the portal when payment or shipping is manual ===== QR and workshop use ===== Some programmes print *//QR labels//// for bins and parts. Scanning ties consumption to a ////car project//* so disputes on “who used this gearbox” are easier to settle. Ask your super-admin if your team has label printing enabled. ===== Super-admin ===== Super-admins can manage catalogue scope across teams and handle programme-wide store configuration. Day-to-day fulfilment still sits with each team’s store operator.