Table of Contents

Car management

*Car management holds your programme’s clients (owners), cars, paperwork, lifing, and financial lines* tied to each project.

Clients

A *client* is the commercial counterparty — owner, entrant, or sponsor entity. Store contact details and notes here so car records stay linked to the right person.

Cars

Each *car* has a stable identity in the system (used for logistics, scrutineering QR, and history). For each car you typically maintain:

- Identity (chassis, number, model lines for display) - *Documents* (uploads and expiry where you track compliance) - *Lifing* on components (hours, cycles, dates) - *Money in / out* lines when you use the built-in project accounting - *Race bookings* linking the car to events in logistics

Car QR codes

Cars can carry a *QR code* used by:

- *Scrutineering* handsets (officials scan at the lane) - *Workshop tablets* (crew scan to open the car context) - *Public scan flows* where your programme enables tokenised views

Print or display the QR from the car record when the event requires physical labels on the car or paperwork folder.

Scrutineering history

When scrutineering is enabled, *reports and setup baselines accumulate on the car file. Open the car in admin and review the scrutineering* section for a season-long thread — useful for protests, insurance, and handover between events.

Showroom and sales

Cars marked for *showroom use additional sales fields (photos, spec bullets, slug). See Showroom listings in this manual. Lifecycle moves such as Sold* archive the public listing while keeping the operational record.

Who can edit what

Team admins edit cars for their programme. Super-admins can see all teams. Restricted logins only see car management if that module is enabled for their account.